Borderlands 4 has recently landed on September 12 to a mostly positive reception, with players praising its gunplay, vibrant worlds, and wild mix of build options. While performance issues have been a pressing topic, the game’s freedom to experiment with loadouts and Hunter builds has been fun.
However, alongside that excitement also comes a whole new concern for the players: fans worry that Gearbox might start nerfing weapons and abilities to keep them under ‘balance’, which will result in stripping away the fun and reducing the value of creative builds.
Fans Argue Nerfs Could Kill Build Diversity in Borderlands 4
On Reddit, fans are voicing their strong opinions and various concerns related to the potential nerfs coming to Borderlands 4. The user is saying that the ingredient that makes Borderlands games unique is how players can create a broken build and run through the endgame.
But fans worry that Gearbox will only focus on the broken part and not see the creative builds and outrageous weapon synergies players found. If that’s the case, Birderlands 4 could follow the same path as other looter-shooters, hyping up “endless build diversity” only to nerf them later.
Yes, players know the Crit Knife build, Vex’s knives to be precise, is broken and can one-shot even endgame bosses if performed correctly. And also the melee Amon (vault hunter) Build, where you literally punch your way to victory.
But that’s the fun part. The thread struck a chord with fans, who are asking Gearbox not to nerf weapons. Nerfing weapons only discourages experimentation and leads everyone into the same few meta builds, destroying the “play your way” spirit.
For these players, the freedom to obliterate bosses with wild combinations isn’t a flaw; it’s the point of Borderlands.
Gearbox Needs Careful Balancing to Preserve Build Diversity
While players are against the nerfs, they know that some of the builds are literally too broken, and it won’t hurt the game’s diversity if they are nerfed. They said that raid bosses and DLC challenges won’t stay engaging if a single item or skill combo can delete them in seconds.
This tension of nerfing and not nerfing weapons and builds leaves Gearbox in a very tight spot. Too many nerfs will risk alienating the community and gutting creative builds, and too few changes will risk making the game’s hardest challenges irrelevant.
Right now, developers should focus on performance issues and take the safest path when it comes to balancing builds and weapons. It should start with light, targeted tweaks that preserve the viability of unique archetypes while smoothing out only the most game-breaking builds and combos.
If handled carefully, Gearbox can maintain the over-the-top chaos fans love while still ensuring Borderlands 4 has a healthy endgame that encourages experimentation long after launch.
Would you rather see weaker builds get buffs or the strongest ones get toned down in Borderlands 4 first? Comment below to let us know.